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How to play

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Keyboard

  • ← → or A D — Move
  • ↓ or S — Slam down (while in the air)
  • Space / W / ↑ — Jump; second press in air = double jump (where allowed)
  • F — In the air: one forward boost per jump (after a short air time).
  • F — Underwater: swim burst forward (short cooldown; same key as air boost).
  • G — Fire breath when you have it (not in Ocean).

Touch

On-screen buttons match the actions above (move, slam, jump, boost, breath). Icons only — no text on buttons.

Goal

  • Reach the golden goal pillar.
  • Collect all 30 dots (pink).
  • Lava at the bottom kills you unless you have a lava-bounce pickup.
  • No lava — watch your breath, vents, and enemies instead.
  • Checkpoints — Touch flag poles to respawn from there after a death.

This level — Cave hazards

Avoid slimes, bats, crawlers, and stalactites. Some platforms may drop after you stand on them.

This level — Desert hazards

Avoid cacti, scorpions, buzzards, and flying needles. Chomp (teeth pickup): face enemies to eat them; from behind or cactus you lose chomp but survive once.

This level — Ocean hazards

  • Swim underwater; breath meter — surface or use air canisters. No lava orb.
  • Bubble columns pull you inward and down (black-hole style); floor holes are as wide as the column — death after the full pull-in animation.
  • Seagulls if you surface for air; barracudas, jellyfish, urchins underwater.

Power-ups (this biome)

Only one at a time: orange orb — lava bounces; fire totem — one flame (G).

Only one at a time: orb, fire totem, or chomp (teeth) — Desert-only chomp lets you eat enemies from the front.

Air canisters — no lava orb; no fire totem / G breath in Ocean.

Cheat code

Using any cheat disables score saving for this run.

orb · flame · chomp · god · lives

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